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About Me

I am a programmer and artist who loves to have his hands in every part of production. Jack of all trades with experience in programming, asset integration, 3D modelling, animation, prototyping, and design.

I’ve earned two degrees from The Art Institutes of California - San Diego, in Visual Game Programming and Game Art and Design. Experienced with C++, C#, Lua, Unreal Engine, Unity, Roblox, Blender, Maya, and the Adobe Creative Cloud Suite of programs, but I am quick to pick up new software and languages including proprietary software, such as what was used at HERE technologies.

Learning is my favorite thing to do and meeting people who can teach me something and push my growth is amazing. Anyone who can do that is free to contact me, and employment opportunities or challenges are always welcome!